May 10, 2018

Sample Library “Voltage Aesthetics” is available today on Splice​

My new Sample Library “Voltage Aesthetics” is available today on Splice​ 287 samples, 191 crazy alien modular single shot percussion & SFX sounds, 96 loops/sequences/textures. These samples will work well with all your favorite VST/AU samplers, and will equally be great source material for your favorite Eurorack modular samplers :-). https://on.splice.com/devine-sample-pack

Nov 22, 2017

Mutant Mesh Drums Patch

May 1, 2017

Harmonic Symmetry

Dec 29, 2016

CR Hex Mutant Patch

Nov 10, 2016

Oct 13, 2016

Sep 16, 2016

Aug 16, 2016

Aug 5, 2016

DreamSeq Song

Apr 18, 2016

Moog Music Inc Sub 37 owners just completed a bank of presets along with the new editor that was released today. Also check out presets by Alessandro Cortini, Surachai Sutthisasanakul, and Justin McGrath Trash Audio collection. download the editor with new presets here http://www.moogmusic.com/content/register-product

Dec 31, 2015

Sep 15, 2015

Spirals Reaktor 6 track

Grey Matter Reaktor 6

Feb 18, 2015

Sep 30, 2014

Sep 3, 2014

My in the studio interview with Headphone Commute released today http://reviews.headphonecommute.com/2014/09/03/in-the-studio-with-richard-devine/

Jul 8, 2014

Akai Professional iMPC Pro






Created over 1400 original samples, 125 sequences, and 25 Programs, June
8th 2014 Release date

May 12, 2014

Remix for Annie Hall's "Bandit" done with "IGNITE" by @_threeWiseMen

My Remix for Annie Hall's Bandit done with IGNITE by the threeWiseMen

IGNITE from Johannes Poell on Vimeo.

Jan 11, 2014

Jan 7, 2014

My interview and new studio tour with iheartsynths.com

My interview and new studio tour with iheartsynths dot com just went up today. check it out here: http://www.iheartsynths.com/artist-interviews/richard-devine/

Dec 5, 2013

New track and sound bank for the Nord Lead 4, grab the (free) sounds from the Clavia site:

Track made entirely with sounds from my new sound bank for the Nord Lead 4, grab the free sounds from the Clavia site

Nov 12, 2013

Macro Machines- Karplus Web

MacroMachines - Karplus Web from Richard Devine on Vimeo.

Macro Machines- Karplus Web

Oct 10, 2013

METAMORPH - Richard Devine Trailer (Extended) Version

METAMORPH - Richard Devine Trailer (Extended) Version

Twisted Tools - METAMORPH - Video Trailer, Music by Richard Devine

Oct 8, 2013

"Ultra-Analog 2" from Applied Acoustics Systems along with 110 new Devine Patches

Just released today "Ultra-Analog 2" from Applied Acoustics Systems along with 110 new Devine Patches http://www.applied-acoustics.com/ultra-analog-va-2/

Richard Devine - Interview with 2Caudio

New Interview posted this morning with 2Caudio, with some tricks and tips on using some of their reverb plug-ins
Richard Devine - Interview with 2Caudio New Interview posted this morning with 2Caudio, with some tricks and tips on using some of their reverb plug-ins http://2caudio.com/network/artists/RichardDevine/

Sep 18, 2013

Audio Damage - GrainShift/Errorbox/DubJr - Patch1

Audio Damage - GrainShift/Errorbox/DubJr - Patch1 from Richard Devine on Vimeo.

First late night jam with the new Audio Damage effects for Eurorack. Everything is being triggered/clocked via the Tiptop TriggerRiot. Kick drum source is the Cwejman BLD running into the "ADM02" Grainshift, turning the kick drum into granulated mush. Next source is the Z output from the Synthesis Technology E350 running into one MakeNoise - modDemix then sent to a TipTop Z5000, for intermittent CV control verb. The analog hand-clap from the Dync-Sync DrumDokta DRM-110 running into the "ADM01" DubJr Delay. Which is being strangled and mangled by one stepped output from the MakeNoise Wogglebug, which is also being clocked from the Trigger Riot. One sine output from the DPO running into another Optomix, triggered by channel A from Trigger Riot for synthetic double style FM high-hats, which is running into the Errorbox being slightly degraded and crushed. CV inputs Pitch and Chaos on the Grainshift controlled by erratic CV plot movements from the Rene sequencer (also clocked from the Trigger Riot). Bouncing ball effect from the MakeNoise Maths V2 channel output one, from FM Intellijel Rubicon, then sent to intellijel Planar for panning zigzag movements also being controlled by Maths V2, channel output 4. Drones running from the Mutable Instruments Braids into the Eventide Space reverb pedal fully wet mix.

Sep 6, 2013

Broken Delay - d0 CV Disturbances Patch

Broken Delay - d0 CV Disturbances Patch from Richard Devine on Vimeo.

Second patch using the karplus strong feedback setting with the Mungo d0 dual channel delay. This time taking both sine outputs and one from the final output from the MakeNoise DPO (only sound source). One sine was running into the d0 delay line A, and the other into B. The clocking source was the MakeNoise wogglebug, using clocked and gate bursts out to create random gestures and clusters. The wooglebug clock was then sent to a mult which was then clocked to the 4ms SCM input, shifted and rotated, to skew the timing even more for dotted tails and decays. Both sine outputs ran into the Optomix, strike input via the S5 output on the 4ms SCM. The changes in delay time A/B from the random stepped output from the wogglebug. This is the second experiment using the d0 as the main processing source, which can generate some very interesting broken glitchy iterations in the feedback path. The entire mix was ran into a Eventide space pedal for light reverb effect.

Mungo d0 dual channel delay - CV Glitch feedback patch

Mungo d0 dual channel delay - CV Glitch feedback patch from Richard Devine on Vimeo.

Zigzag karplus strong feedback percussion patch made with the Mungo d0 dual channel delay. Clocking sources MakeNoise wogglebug, using clocked and noise bursts outs. Muti clock to the 4ms SCM input, shifted and rotated. Noise sources are one single sine wave running into one channel on the Optomix, strike input via the S5 output on the 4ms SCM. This plucked sine wave is then being processed through the Mungo d0 delay. Gate burst out into the clocked input on the d0, creating broken glitchy iterations in the feedback path.

Aug 8, 2013

First look at the Malekko/Richter Megawave Voltage Controlled Wave Table Device

First look at the Malekko/Richter Megawave Voltage Controlled Wave Table Device from Richard Devine on Vimeo.

First patch using the Malekko/Richter Megawave. Using multiple synced Intellijel Dixie LFO's CV modulating the wave, bank, and Rom inputs. Cycling glitching through banks (MiniWave, Socket Rocket, PPPGVS, Darwin's House, and Monowave). CV control zigzag LFO patterns from the E355 Morphing Dual LFO set to control the Rom select. The output was then ran into the Synthesis Technology e560 Deflector Shield in phase mode. Drums courtesy of the Mungo g0 with rippling sound effects recorded from the Cwejman S1. Everything clocked and mangled from one single MakeNoise Woggle bug.

Jul 24, 2013

Richard Devine - Microsound Textures sound bank for Chromaphone and AAS player

Very excited today for my release "Microsound Textures sound bank for Chromaphone and AAS player: With over 128 new sounds created just with Chromaphone physical modeling synthesizer: http://www.applied-acoustics.com/microsound-textures/overview/

Jul 17, 2013

Richard Devine's presets for SaltyGrain

Epoch Modular Benjolin - Aleatoric Acid

Epoch Modular Benjolin - Aleatoric Acid from Richard Devine on Vimeo.

Epoch Modular Benjolin - Aleatoric Acid A first patch with this mysterious oscillator. Here is the patch notes: I took the direct outputs from the Benjolin (A, B, XOR, and Rungler) into a Toppobrillo Mixiplexer then took the sum output into a intellijel Mutamixer. The Mixiplexer was being CV animated by the stepped output from a MakeNoise woggle bug. The kick drum was generated from a Cwejman BLD lightly mixed in the background. This was triggered by the Mutable instruments Grids sequencer which took master clock from the Woggle bug clock out. The high hat was nothing more then a white noise output from a SSF Qauntum Rainbow and a tiny snare drum made from the Noise Engineering Ataraxic Translatron running into one MakeNoise Optomix. The cloud like pad sounds in the background come from the Braids Oscillator running in cloud synthesis mode.

Jul 10, 2013

TipTop - Trigger Riot - Probability Percussion Patch

TipTop - Trigger Riot - Probability Percussion Patch from Richard Devine on Vimeo.

First experiment using the TipTop Trigger Riot sequencing euro rack module. The patch was setup up running in independent output mode. Each output was set to random valves based on a 32 step sequence. The idea was to create 8 regenerative output channels that would be then sent to the TipTop 808 BD, Snare, high hats, and clap. The outputs all have specific varying degrees of probability selected. Additional triggered voices from the Mutable Instruments Braids (Pads/Cloud Synthesis) and Edges (Noise output) running through the Synthesis Tech mini delay. Drum outputs summed into one intellijel mixer then sent to the MakeNoise Phonogene for light granular processing. This entire patch was sequenced on the Trigger Riot clocking at 198 BPM. Reverb swells courtesy of the Eventide space. tiptopaudio.com/riot.php

Jun 12, 2013

First patch with the Mutable Instruments Braids and Grids Modules (Plucked Synthesis)

First patch with the Mutable Instruments Braids and Grids Modules (Plucked Synthesis) from Richard Devine on Vimeo.

First patch experiment using the Mutable Instruments Braids Macro oscillator running in "PLUK" mode. Emulating the sound of raw plucked strings that change with the timbre control via damping, and the color knob changing the plucking position. MakeNoise Rene sending out CV notes to the 1-v/oct input and Gate triggers to the Braids trigger input. The output is then running into the Phonogene for light processing. Liquid drum percussion sequencing by three gate trigger outputs from the Grids module. Trigger one going into the Mungo g0. Trigger two going to the DPO for the lower end kick drum emulation. Final output running lightly through a eventide space pedal.

Jun 8, 2013

TR3A - MakeNoise - Mungo g0 - Beat Mutations Patch

TR3A - MakeNoise - Mungo g0 - Beat Mutations Patch from Richard Devine on Vimeo.

Modular patch inspired by Gescom's "TR2A" track off the ISS:SA EP on Skam Records 2013. The patch is being clocked via the MakeNoise Woggle Bug (clocked out) running into the Brain Seed cycle input. Seed and Trigger gate pulses sent to the 4ms SCM. The SCM is running into two MakeNoise Optomix's and Phonogene record CV input function. DPO working as a analog kick drum, and the Mungo g0 is triggering a set of sample based tones that where created in the computer. Maths channels 1 and 4 modulating the linear FM inputs on the DPO. The patch is a experiment trying to create a regenerative sequencer that outputs endless never repeating rhythmic combinations.

May 31, 2013

Antimatter Audio - Brain Seed - Regenerative Rhythms Patch

Antimatter Audio - Brain Seed - Regenerative Rhythms Patch from Richard Devine on Vimeo.

Antimatter Audio - Brain Seed - Regenerative Rhythms Patch A modified patch/experiment from the Brain Seed Chronicles Page 10 "Funky Rhythm Generation" This patch was a experiment to see how the Brain Seed could be used as an interesting random rhythm generator. The patch was clocked from one intellijel dixie then sent to the seed cycle input. The main analog percussion is being generated by using the "Seed" output going into the 1/volt CV inputs on a MakeNoise DPO, which is then running into one Optomix for fast attacks triggers. There is a second patch cable running into a MakeNoise Brains and two Pressure Points triggering the delay time/offset on a Synthesis Technology E580 Resampling mini-delay (BBD Mode). Feed back clocked/control from the K4815 Pattern Generator. Trigger out from the Brain Seed is running into a 4ms SCM with breakout V2. controlling the strike input on another Optomix making the white noise high-hats courtesy of the Steady State Fate Quantum Rainbow module. The Synthesis Technology E355 dual wavetable LFO output A is running into the shift input, adding in extra variations. One T-Gates output from one of the pressures points running back into the Freeze input. Master mix reverb was the eventide space pedal using the mix knob to wash out the end. :-)

May 6, 2013

Just finished sound design for AIRMusicTech's Modular additive synthesizer "Loom" check out this short piece using some of those sounds ‘Spherical Space by Richard Devine’ http://www.airmusictech.com/product/loom#overview

Apr 27, 2013

Creating Gestural Sound Effects with the Intellijel Planar Module

Creating Gestural Sound Effects with the Intellijel Planar Module from Richard Devine on Vimeo.

Creating Gestural Sound Effects with the Intellijel Planar Module I setup this patch to work on a sound design project for a client, which needed unique transformer like power ups and electrical like swooshes. I borrowed the patch idea from another fellow sound designer friend Joseph Fraioli who came up with the original patch. I then took that and further added and tweaked a few things to adapt it to this project. The planar X/Y CV out is controlling the pitch of three different sound sources, intellijel cyclebox, and two intellijel Dixies. There is also multiple outs going to three different delay modules, Synthesis Technology E580, MakeNoise Echophon, and Doepfer BBD. This is just a short excerpt from that session of recordings.

Apr 3, 2013

Multi-channel field recording of 12,000 bees at Buckeye Creek Farm. SoundCloud Link

Listen and Download the extended high quality version here: https://soundcloud.com/richarddevine/multi-channel-field-recording

Multi-channel field recording of 12,000 bees at Buckeye Creek Farm.

Multi-channel field recording of 12,000 bees at Buckeye Creek Farm. from Richard Devine on Vimeo.

Multi-channel field recording of 12,000 Italian bees at Buckeye Creek Farm Cherokee GA. The setup consisted of four wooden packages of bee's containing 3000 bees each stacked on top of each other creating a wall of swarming noise. Captured with the Neumann RSM 191-A/S and DPA SMK 4060 omnidirectional miniature stereo microphones. Everything was recorded at 24-bit 96khz with the Sound Devices 744T and Mixpre-D. Download the high quality file here:

Mar 14, 2013

MakeNoise - Creature III Patch Outtake

MakeNoise - Creature III Patch Outtake from Richard Devine on Vimeo.

Third patch outtake from the Creature series. This patch was contrived completely using only these MakeNoise modules, Pressure Points, Rene, Optomix, Moddemix, Wooglebug, Maths, DPO (Dual Prismatic Oscillator), Echophon, and Phonogene. The patch was clocked using the Wooglebug as the main tempo, and then sent to 4 different sources. Trills courtesy of the Maths output then triggering sporadically the strike inputs on the Optomix. Rene CV plots the pitch inputs on the DPO and fluttering CV/Gate data to the Phonogene. Woogle stepped out controlling various parameters on Echophon, and Phonogene for extra animation. Reverb splashes by the Eventide Space pedal which was used on the Echophon feedback output and return. One output on pressure points to toggle on and off the freeze function on Echophon for the held feedback effects. This patch was inspired by Morton Subotnick's "Sidewinder." makenoisemusic.com/

Mar 8, 2013

Elektron Analog Four Sound Pack: The Richard Devine Collection

Happy to announce my Elektron Analog Four Sound Pack: The Richard Devine Collection:, download 128 new patches for free: http://www.elektron.se/support-and-downloads

Mar 4, 2013

120 Days - Trailer

120 Days -Teaser from RichardDevine Music&SoundDesign on Vimeo.

Music and Sound Design by Richard Devine, Directed by Michael Gosbee. 120days-film.com/ michaelgosbee.com/

Feb 5, 2013

Hydrophone Recordings of Burning Embers Underwater.

Stereo underwater recording of burning embers of wood using two Aquarian Audio H2a-XLR hydrophones. Recorded at Anglers Point Blairsville GA on Lake Nottely on New Years Eve with Surachai. Captured with the Sound Devices 744T at 192khz - 24bit. Download the 44.1khz-24bit version here.

Jan 2, 2013

Creature II - Extended version - MakeNoise Shared System Series

Creature II - Extended version - MakeNoise Shared System Series. Extended version of the "Creature II" composed entirely on the MakeNoise Modular system. 2012 Label info www.makenoiserecords.com/ MakeNoise Records facebook page www.facebook.com/MakeNoiseRecords TA site trashaudio.com/2012/12/make-noise-records-presents-shared-system-series/ Shared System page www.makenoisemusic.com/sharedsystem.shtml

Dec 18, 2012

Glitch Breaker for TableTop 2.0 iOS

Demo I created for Retronyms Tabletop 2.0 release.

Dec 12, 2012

Richard Devine MakeNoise EP 2012

I am happy to announced my new EP on MakeNoise is officially released today, "Creature I & II –7″ Clear Vinyl, Limited to 500, Letterpress Cover. Includes downloads to alternate takes & stickers.
http://trashaudio.com/2012/12/make-noise-records-presents-shared-system-series/

Oct 22, 2012

H3000 Factory Ultra-Harmonizer native plug-in - Devine Presets from Richard Devine on Vimeo.

Here is a short little demo of the new H3000 Factory Ultra-Harmonizer native plug-in which is a powerful harmony plug-in that gives you the sound of the classic H3000 D/SE. It includes all original presets, plus many new ones. In this video I am previewing the latest favorites I created for Eventide. There are 90 presets total. The audio file is just a 16 bar loop in logic, and no other plug-ins or processing was involved. https://www.eventide.com/AudioDivision/Products/PlugIns/H3000%20Factory.aspx